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Project: Chevrolet 1957 Modeling in 3DS Max (high poly).

Textures, environment, lights and rendering done in 3DS Max and Mental Ray render engine.

 

damiengraphics

3d_damiengraphics

3ds max

 

 

Project: Pioneers of Sky (Campus UbiSoft). Modeling in 3DS Max (low poly ready for in game 1500 polys).

Textures, animation, environment, lights and rendering done in 3DS Max default rendering engine.

3d_character

3d_damiengraphics

 

 

Project: Buttice Renovation (Montreal). Modeling in 3DS Max (high poly).

Textures, animation, environment, lights and rendering done in 3DS Max default rendering engine.

3d_damiengraphics

 

3d damiengraphics

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